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// TA3D Settings
// Auto-generated by ta3d: [Tue Apr 21 00:51:35 2009]
[TA3D]
{
Version = 0.6
FPS Limit = -1; // <= 0 means `unlimited`
Time Factor = 1;
Shadow Quality = 2; // 0 -> none, 1 -> low (shadow volumes), 2 -> normal (shadow maps)
Priority Level = 0; // 0, 1, 2
FSAA = 0;
Anisotropy = 1;
Language = 0;
Water Quality = 1; // 0..5
Screen Width = 1280;
Screen Height = 800;
Color Depth = 32;
Show FPS = true;
Show Wireframe = false;
Show particles = true;
Show explosion particles = true;
Show Waves = true;
Show Height Lines = true;
Show FullScreen = true;
Detail Texture = true;
Draw Console Loading = false;
Last Script = scripts/game/annihilation.lua;
Last Map = maps/[s] water 7-x.tnt;
Last FOW = 0;
Last MOD = mods/TAESC/;
Player name = player;
Camera Zoom Mode = 0;
Camera Default Angle = 70;
Camera Default Height = 300;
Camera Zoom Speed = 1;
Skin = ;
Use Texture Cache = true;
Net Server = netserver.ta3d.org; // default: netserver.ta3d.org
Render Sky = false;
Low Definition Map = true;
Use Texture Compression = true;
Underwater Bright = false;
Disable GLSL = false;
Right Click Interface = false;
Orthographic Camera = true;
Mouse Sensitivity = 1.75;
}
Look at here:
But new version had that sky work worse.
When i used that set,and change rendysky to open.Horizon looked bad.
When i change rendysky to on.A bug had be find.
2 TA3D video.
A old TA3D video:
http://www.tudou.com/programs/view/nH5Y8-UOUx8/
I like that Horizon.But render sky made some trouble.
The 0.6 fixed camera is great,i love this:
http://www.tudou.com/programs/view/21XkNlOuooM/
i Wanna a 0.6 camera and a OLD ta3d horizon.
PS:
There alway a cmd window show first,if don't nessary:
link /subsystem:windows