-=TA3D help=-

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3dMeditor

# Installation

Windows

To install TA3D under Windows XP simply extract ta3d-0.5.0.exe into new folder (for example C:/ta3d/), if you have the installer package just run it and follow instructions and run install.bat with TA CD-ROM in your CD-Drive (Ta3d will copy all neccesary files into ta3d install dir).
Or you can copy neccesary files into ta3d folder manually (see Main section of this help).
Run ta3d.exe to play TA3D. (quite impressive, isn`t it?)
Note: If you experienced crashes try to reduce water quality to normal or low, that`s because water quality above normal using shaders v.2.0, or adjust other setting to low.

Linux

How to build it yourself

To build TA3D under Linux you`ll need CMake 2.6, Allegro, AllegroGL 0.4.4 (TA3D specific version containing some fixes, available on our website), FMODex 4 and zlib correctly installed and the source package of TA3D.
The GCC compiler with C++ support(g++).
To compile TA3D type in a console:
# cmake -DCMAKE_INSTALL_PREFIX=/usr ./
# make
# cpack -G the_package_generator_you_want_if_not_DEB_or_RPM
then you can install the package if required dependencies are ok, or just run "make install" as root

To install TA3D resource files run install-sh with TA CD-ROM in your CD-Drive (It will copy all neccesary files into ta3d install dir).
To run TA3D:
# ./ta3d or just click the icon installed in your desktop menu

How to install a prebuilt package

Prebuilt packages are now available for Linux, both 32 and 64 bits packages. We also have our own repositories for Ubuntu and Mandriva for both 32 and 64 bits OSes which contains the required dependencies (Allegro, AllegroGL, the FMODex library).
Ubuntu repositories are here:
`# the stable releases
deb http://ta3d.darkstars.co.uk/apt/ stable main
# the development packages
deb http://ta3d.darkstars.co.uk/apt/ testing main
`
For Mandriva users, just click the following link:
http://ta3d.darkstars.co.uk/urpmi/ta3d.urpmi-media
NB: if those packages don't work on your system (complains about something missing or incompatible) you can try to build it from the source which is available from our SVN repository.
To run TA3D:
# ta3d or just click the icon that should appear in your desktop menu

-=TA3D=-