crash when load mod ta3d.
logs.rar
And there are a crash when lord ta33a's spec 3dm,named "objects3d\scorpion06.3dm"
MOD's crash
- zuzuf
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the scorpin06.3dm file is not in TA3D's format, it's not recognized when loaded so it tries to load it which cannot succeed here that's why it crashes.
I've read those logs, it seems it doesn't want to load our 3DM models, try to delete/rename the objects3d folder, it may help.
I've read those logs, it seems it doesn't want to load our 3DM models, try to delete/rename the objects3d folder, it may help.
=>;-D Penguin Powered
That unit really cost long time to build,more than download the mod file.
This is mod can download from here
http://218.75.61.23:8080/mod/TA%20Arm%2 ... %201.3.rar
A unit named E.M.P.R's (core veh t2) weapon is wrong,it shouldn't be a nuclear.
A unit named Karganeth's(core kobt t4) weapon doesn't work,just bomb near itself and effect nothing.
A unit named Razorback (arm kobt t3) weapon doesn't work.
And the some build menu should overlap together,but it show in a lots diffrent menu.The important,mod menu had added "order" in "build",but it doesn't work too.I think TA3d should suppent menu overlap,and should suppent that menu diffrent Resolution to 640*480.
This is mod can download from here
http://218.75.61.23:8080/mod/TA%20Arm%2 ... %201.3.rar
A unit named E.M.P.R's (core veh t2) weapon is wrong,it shouldn't be a nuclear.
A unit named Karganeth's(core kobt t4) weapon doesn't work,just bomb near itself and effect nothing.
A unit named Razorback (arm kobt t3) weapon doesn't work.
And the some build menu should overlap together,but it show in a lots diffrent menu.The important,mod menu had added "order" in "build",but it doesn't work too.I think TA3d should suppent menu overlap,and should suppent that menu diffrent Resolution to 640*480.
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