TA3D 0.6 beta r2707
- zuzuf
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TA3D 0.6 beta r2707
I noticed I forgot not to remove debug info from Linux binaries in debug mode when I saw 2 crash reports containing a stack trace without function names... so I built a set of new packages.
For windows users it mostly adds support for the texture details options and for Linux users it also adds debug symbols required for nice stack trace . There are also a few improvements to crash report code.
windows packages:
ftp://downloads.ta3d.org/binaries/windows/dev/0.6/
Ubuntu/Debian:
ftp://downloads.ta3d.org/binaries/linux/apt/
Mandriva:
ftp://downloads.ta3d.org/binaries/linux ... rpmi-media
PS: the Ubuntu/Debian package of the free data set should work now.
For windows users it mostly adds support for the texture details options and for Linux users it also adds debug symbols required for nice stack trace . There are also a few improvements to crash report code.
windows packages:
ftp://downloads.ta3d.org/binaries/windows/dev/0.6/
Ubuntu/Debian:
ftp://downloads.ta3d.org/binaries/linux/apt/
Mandriva:
ftp://downloads.ta3d.org/binaries/linux ... rpmi-media
PS: the Ubuntu/Debian package of the free data set should work now.
=>;-D Penguin Powered
Re: TA3D 0.6 beta r2707
I got some improved images for you for next release (you can judge if you think they're improved or not, I will use them on mine whatever you do. )
http://www.tauniverse.com/forum/attachm ... 1288707389
http://www.tauniverse.com/forum/attachm ... 1288707389
- zuzuf
- Administrateur - Site Admin
- Posts: 3281
- Joined: Mon Oct 30, 2006 8:49 pm
- Location: Toulouse, France
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Re: TA3D 0.6 beta r2707
I like them . I am going to put them in the repository.
=>;-D Penguin Powered
Re: TA3D 0.6 beta r2707
Np, if you have any other requests I can do it, for now I'm working on an easy way to convert those tree's to ta3d without texture problems.
Re: TA3D 0.6 beta r2707
On another note I saved the two camera mode icons in 24-bit not 32. So if you have any minor issue, that's probably why. And wtf at the arrow and circle images, so hard to edit without problems.
- zuzuf
- Administrateur - Site Admin
- Posts: 3281
- Joined: Mon Oct 30, 2006 8:49 pm
- Location: Toulouse, France
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Re: TA3D 0.6 beta r2707
Indeed, transparency channel is missing. The arrows and circle sizes are rendered by some old code, size is likely to be hard coded, I am going to fix that.
=>;-D Penguin Powered
Re: TA3D 0.6 beta r2707
http://www.tauniverse.com/forum/attachm ... 1289414655 fixed cam off/on images if you didn't get round to it.
Re: TA3D 0.6 beta r2707
Hmm.. odd, I'm saving it with 32-bit selected.. Maybe you could do it for me.
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