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Unfortunate yet happy news
Posted: Sat Apr 23, 2011 8:35 am
by MattyWS
Hey, haven't been around in a while, I went on a skiing holiday which took up a good month, but not only that, I build a half decent portfolio of my work and managed to land myself a paid placement for 6 months at a place in/near Oxford called DR Studios. While this is great news it will mean, for the most part, the end of my help for this project, at least for half a year. However I will be watching you guys, and I'll probably talk about TA3D at the studio. So who knows, you may get more fans and help.
It's been great helping out, thanks for putting up with me. ^^
Re: Unfortunate yet happy news
Posted: Tue Apr 26, 2011 10:05 am
by zuzuf
I wish you good luck
.
PS: did you finish your tactical icons ?
Re: Unfortunate yet happy news
Posted: Wed May 18, 2011 9:46 pm
by MattyWS
I think I made them all but people complained it was too complicated (pretty much the same as supreme commander 2 stuff but ok). Did I ever send you all the trees replacements in the end? And what about the rocks aswell? I made replacements for all greenworlds rocks and one version of a metal world steamvent (which could easily be used as to replace all of them in metal maps without any problems). Out of those things tell me what you need and I can send them to ya.
And just a little update, turns out I had to first pass a test to get an interview, which was delayed because they thought the test would be too hard for me, so I finally got the test last week, did it and got the interview next week to see if I get it.
Re: Unfortunate yet happy news
Posted: Thu May 19, 2011 5:58 pm
by zuzuf
I think it's ok for the trees but I don't have the rocks and the metal steamvent.
I have been there a few weeks ago too, passing tests, interviews, the most annoying interviews and tests all for the same company and in the end I got a job somewhere else
I wish you good luck with your interview.