http://netserver.ta3d.org/files/ta3d_0. ... alpha_3.7z
It brings several fixes (but many of the reported bugs are still there), some new stuffs (the help window available in game from the Esc menu, ...) and some code cleaning.
Also, for those who want to build the code directly from svn, it builds out of the box with mingw32 (both in native and cross compiler modes).
If someone manages to integrate it easily with qtcreator on windows, let us know so that we'll post instructions on how to do it (no problem on Linux, qtcreator works just fine with TA3D

Among fixes you'll find:
_ camera cannot target a point outside the map any more
_ sky dome is rendered correctly in orthographic mode
_ mega zoom works correctly in orthographic mode
_ TA3D should now see files and folders correctly on all platforms (with some file systems and/or with old version of glibc on Linux it failed detecting files properly resulting in TA3D not being able to load anything).