Well, it`s a well-known bug, that prevents taking screenshots when you run TA3D after the previous screenshots have been taken. New screenshots just overwrite the old ones with the same names.
There should be a variable to store last screenshot file number, or just randomizer that will generate screenshots filenames each time.
TA3D 0.5.0. RC 4 screenshots bug
- zuzuf
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fixed !
it detects the first missing slot and uses it as the next screen shot number , so if you don't remove anything it won't overwrite anything but if you have 0,1,2,3 and you remove 2, it'll overwrite 3 if you take 2 screen shots during the next game (but if you take only one it won't overwrite anything later).
it detects the first missing slot and uses it as the next screen shot number , so if you don't remove anything it won't overwrite anything but if you have 0,1,2,3 and you remove 2, it'll overwrite 3 if you take 2 screen shots during the next game (but if you take only one it won't overwrite anything later).
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