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r2561 tests

Posted: Sun Apr 18, 2010 4:32 pm
by yoshi314

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[Sun Apr 18 18:33:25 2010][ta3d][infos] [paths] findPath : 30574 µs
(....)
[Sun Apr 18 18:33:49 2010][ta3d][infos] [paths] findPath : 13458 µs
(...)
[Sun Apr 18 18:34:33 2010][ta3d][infos] [paths] findPath : 15280 µs
happens when trying to capture or build anything on TA arm 6 mission "Beachhead on Thalassean" (yay, it starts now). game seems to stall now and then when nanolathe is active. when construction/capture is finished it starts working normally.

any clues? since this mission recently resulted in instant game over screen, i assume it's really buggy.

right now my money's on mesa 3d drivers, but i'm not sure whether they have something to do with pathfinding.

edit: how do i test fmv support? i have smpeg installed, and fmv files in my resources, but no videos. how do i get them do display?

Re: r2561 tests

Posted: Sun Apr 18, 2010 6:57 pm
by yoshi314
also, just updated svn (2562 ) and i have this when reconfiguring with cmake :

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CMake Warning at libs/yuni/src/yuni/cmake/core.cmake:64 (FIND_PACKAGE):
  Could not find module Findzlib.cmake or a configuration file for package
  zlib.

  Adjust CMAKE_MODULE_PATH to find Findzlib.cmake or set zlib_DIR to the
  directory containing a CMake configuration file for zlib.  The file will
  have one of the following names:

    zlibConfig.cmake
    zlib-config.cmake

Call Stack (most recent call first):
  libs/yuni/src/yuni/CMakeLists.txt:32 (Include)

Re: r2561 tests

Posted: Sun Apr 18, 2010 7:13 pm
by zuzuf
the findPath log lines are just measures of pathfinder's performance, so they appear every time the pathfinder is requested (which may happen often in a game, so the log file may become huge, this is temporary).

The zlib warning concerns Yuni, not TA3D directly which uses its own code to detect and link against zlib.

If you want to test video support, just create a smpeg compatible video and name it video/intro.mpg, it should be played at startup.

What does `glxinfo | grep point` tells you ?

Re: r2561 tests

Posted: Mon Apr 19, 2010 10:09 am
by yoshi314
If you want to test video support, just create a smpeg compatible video and name it video/intro.mpg, it should be played at startup.
oooh, i thought it supports original files natively (they are smacker videos if i remember correctly, and ffmpeg should handle them).

i'll post the required into in a few hours.

Re: r2561 tests

Posted: Mon Apr 19, 2010 6:34 pm
by yoshi314
glxinfo output :

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yoshi@box ~ $ glxinfo | grep point
    GL_ARB_point_parameters, GL_ARB_point_sprite, GL_ARB_provoking_vertex, 
    GL_EXT_pixel_buffer_object, GL_EXT_point_parameters,