Spec Map crash

You have tested TA3D, share your experience /
Vous avez testé TA3D, venez partager votre expérience
Post Reply
xpoy
Posts: 669
Joined: Mon Sep 22, 2008 3:55 am

Spec Map crash

Post by xpoy » Fri Jul 03, 2009 8:39 am

Maybe the VF problem
map from here
http://techsupportdesk.net/maps/ParisV1.4.zip

always crash after LD map loaded
Attachments
stdout.rar
(19.56 KiB) Downloaded 724 times

User avatar
zuzuf
Administrateur - Site Admin
Posts: 3281
Joined: Mon Oct 30, 2006 8:49 pm
Location: Toulouse, France
Contact:

Re: Spec Map crash

Post by zuzuf » Sat Jul 04, 2009 1:59 pm

nice map :)

I couldn't reproduce that crash, since the logs didn't allow me to see exactly where it crashed, I added some logs into the TNT loader. It crashes when making the lava map texture, but I don't know if it crashes while it creates the image or while it's uploading it. In the later case, you may have a video memory problem. Did you enable texture compression ?
=>;-D Penguin Powered

xpoy
Posts: 669
Joined: Mon Sep 22, 2008 3:55 am

Re: Spec Map crash

Post by xpoy » Sat Jul 04, 2009 4:29 pm

Yes did it.
But it should crash due to not used rev31.gp3. I had try one mod that include rev31.gp3 datas for test
In this case, it'll crash when map load features, not at LD map loaded. ?:^[

In now, a really strange problem. It happen when I try SUH mod for check rev31.gp3 out, but just crash when finshed into main menu
Attachments
stdout.rar
(2.26 KiB) Downloaded 713 times

Post Reply

Who is online

Users browsing this forum: No registered users and 19 guests