0.6 alpha some wrong

You have a problem with TA3D, it doesn't run or it crashes...
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Vous avez un problème avec TA3D, il ne se lance pas ou plante...
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hirsoft
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Joined: Tue Sep 23, 2008 8:33 am

0.6 alpha some wrong

Post by hirsoft » Sat Apr 04, 2009 6:49 am

Crash when load a old mod(2005).
I upload the log to here.
I want how to fix this.. :cry:

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zuzuf
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Post by zuzuf » Sat Apr 04, 2009 10:48 am

ok, this is due to the mod providing some bos script headers and TA3D 0.6 shipping Lua headers with the same name, so it tries to build Lua code with BOS headers ... which doesn't work.

Simple workaround: just remove the *.h and *.lua files in the scripts folder of TA3D.
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hirsoft
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Post by hirsoft » Sat Apr 04, 2009 2:26 pm

ths,i tryed it, :o ,but now,it show me a GUI wrong:
GUI wrong.rar
i forgot marked my question finshed.(in 0.6's reply)

I delete 33a's .3dm file,then got a same wrong:
33aGUI wrong.rar

hirsoft
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Post by hirsoft » Sun Apr 05, 2009 11:03 am

Don't know why,but i only see core and arm in talon and gundom mod.

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zuzuf
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Post by zuzuf » Sun Apr 05, 2009 3:54 pm

Indeed there is a bug here :evil:
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hirsoft
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Post by hirsoft » Sun Apr 19, 2009 3:13 pm

The wrong ta3d.mod cause it.
:P

i used this ta3d.mod:
[MOD]
{
unit_ext = .fbi;
gamedata_dir = GameTAL;
download_dir = DownloadTAL;
gui_dir = guiTAL;
unit_dir = UnitTAL;
weapon_dir = WeapTAL;
}
But i couldn't see GOK comm and build menu,in this mod:
TVG02.rar

It was a mod that combined TAL and GOK.

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zuzuf
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Post by zuzuf » Sun Apr 19, 2009 7:36 pm

It's fixed in current svn, it was a bug in VFS code that made it load the wrong ta3d.mod file :)
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hirsoft
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Post by hirsoft » Mon Apr 20, 2009 1:33 pm

well.
How can i got new version? :o

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