TA3d is extremely unstable for me. If I so much as try to build something I crash out immediately. If I pan out it doesn't crash, but if I zoom in on the enemy commander building stuff it crashes.
anyway this crash occurred even before all that with the map "night TA"... seems to be something wrong with loading green rocks?
Crash
- zuzuf
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Re: Crash
Ok, it's probably a bug in TA3D 0.5.x TDF parser. Can you try last 0.6 beta (cf http://www.ta3d.org/forums/viewtopic.php?f=12&t=1611) ?
Core components are much more stable in 0.6 branch now (and there are already a couple of betas, so we're getting close to RC state ). Beware that you'll have to remove the resource set I added in the resources folder in the last beta (just leave intro and languages folder) because it seems to be buggy on windows.
Core components are much more stable in 0.6 branch now (and there are already a couple of betas, so we're getting close to RC state ). Beware that you'll have to remove the resource set I added in the resources folder in the last beta (just leave intro and languages folder) because it seems to be buggy on windows.
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- zuzuf
- Administrateur - Site Admin
- Posts: 3281
- Joined: Mon Oct 30, 2006 8:49 pm
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Re: Crash
Extract a beta archive from ftp://downloads.ta3d.org/binaries/windows/dev/0.6/.
Just extract it in a new folder, it doesn't need to change anything in the windows registry.
Just extract it in a new folder, it doesn't need to change anything in the windows registry.
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