TA3D 0.5.0 is finally out !

title is self explanatory / le titre est explicite non ?
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zuzuf
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TA3D 0.5.0 is finally out !

Post by zuzuf » Thu Dec 25, 2008 2:59 pm

It's there !! Here is the announce I posted on the front page:
Merry Christmas !! The TA3D team is proud to announce the release of TA3D 0.5.0 !

This release brings a huge amount of new features ! We've been working on several critical features for months, main ones being:
_complete support of multiplayer
_support of saved games
_lots of code rewrite (in order to improve stability)
_OS integration
_greatly reduced loading times

This is far from being exhaustive so I let you discover all the new features of this release. This release is much more stable than previous ones and should run on more hardware components. For installation I see your OS download page.

Enjoy !
So now it's time to update your copy of TA3D :wink: and start playing online :D

NB: RC releases are detected as incompatibles with final 0.5.0 because of version tag being different, so you have to use a 0.5.0 final copy to play with other 0.5.0 players, even if 0.5.0 final is RC4 with updated documentation.
=>;-D Penguin Powered

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Balthazar
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Post by Balthazar » Thu Dec 25, 2008 3:19 pm

:D :D :D :D :D :D :D :D :D :D :D :D

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Maximum
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Post by Maximum » Fri Dec 26, 2008 7:35 am

Finally got some time to test the official 0.5.0 release; excellent job. "Ultimate" animates better than RC 4 with about the same FPS hit. :-)

Right click interface works perfectly. :-)

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Balthazar
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Post by Balthazar » Fri Dec 26, 2008 9:41 am

New water shaders work perfectly! With ultimate water quality "waves" should be disabled :)

Very cool, Zuzuf :) My congratulations!

Image

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zuzuf
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Post by zuzuf » Fri Dec 26, 2008 12:05 pm

Yeah, it really produces nice screen shots :) , it's time for a new propaganda video :twisted:
=>;-D Penguin Powered

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