TA3D 0.5.2 is out :)

title is self explanatory / le titre est explicite non ?
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zuzuf
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TA3D 0.5.2 is out :)

Post by zuzuf » Sat Jan 10, 2009 9:01 pm

A new bug fix release is out !

It mainly fix 24/32bits GAF bugs, and radar/sight/sonar/*distance bugs. Also it includes several fixes for the resource installer which should not freeze any more and should be able to detect CDs on any Linux system (unless you changed your CD mount point to something non standard).

So nothing new, it's still the 0.5 branch.

As usual, Linux packages can be found in our repositories, and win32 installer in the download page. But since the source code is available from SVN (and it takes time to build and upload a source package), I won't upload any source package for 0.5.2, if you want the source: svn co http://ta3d.darkstars.co.uk/TA3D/tags/ta3d_0_5_2 :P
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Balthazar
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Post by Balthazar » Sun Jan 11, 2009 7:22 am

Thanks for update :)

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uouofkkhh
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Post by uouofkkhh » Sun Jan 11, 2009 11:04 am

good news!

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Post by milipili » Sun Jan 11, 2009 1:32 pm

Zuzuf : Since the milestones are not used for released versions could you post on the ML too for that kind of event ?
It would be nice that mac binaries are out in the same time.
Damien Gerard
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Post by milipili » Sun Jan 11, 2009 2:20 pm

Damien Gerard
Ta3d & Yuni Developer

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zuzuf
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Post by zuzuf » Sun Jan 11, 2009 5:23 pm

Ok, sorry for that, I'll use the ML next time.
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Post by Maximum » Tue Jan 13, 2009 12:17 am

Couldn't break it just like the last couple releases. I've really been enjoying the stability for testing things. Great work as always.

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