Features Texture
Features Texture
Got one guy to help in features, but no texture
I remeber 3DMeditor II beable generate some simple texture for feature.Then, could this work?
That mean got some 3Dmodels without texture, how can we do in next?
I remeber 3DMeditor II beable generate some simple texture for feature.Then, could this work?
That mean got some 3Dmodels without texture, how can we do in next?
- Balthazar
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Re: Features Texture
Nope, not correct. 3dmeditor can generate luminosity textures - this means how light the object is.
The textures can be created in any graphic suite like photoshop or paint.net.
So it he can help with models - it will be really nice!
The textures can be created in any graphic suite like photoshop or paint.net.
So it he can help with models - it will be really nice!
Re: Features Texture
Well, infact that boy told me the Texture most stay for light, that made Models look-well ever in low render.
Some features coming.
Some features coming.
Re: Features Texture
http://www.3dcool.net/AL/41/41/1.html
hehe, could we used those?
hehe, could we used those?
- Balthazar
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Re: Features Texture
Of course!
The only restiriction is that they should consist of triangles and be textured used UV mapping.
The only restiriction is that they should consist of triangles and be textured used UV mapping.
- zuzuf
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Re: Features Texture
I cannot read the text on that web page but as long as the content can be freely redistributed, it's good.
=>;-D Penguin Powered
Re: Features Texture
China made, China Free.
Upload somethings that I think useful
http://cid-dd761cec1c1d3498.skydrive.li ... /test/TA3D
Got it from here.
- zuzuf
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Re: Features Texture
Yeah, they're nice, but they'll have to suffer a level of detail reduction otherwise game will become unplayable with only a few trees
=>;-D Penguin Powered
Re: Features Texture
Yep,yep!
Do as you want, I trouble in model more than English, so the suffer details will cost zuzuf's time.
Do as you want, I trouble in model more than English, so the suffer details will cost zuzuf's time.
Re: Features Texture
Got some model without textures
And some textures, may help:
sky/rock/tree
http://cid-dd761cec1c1d3498.skydrive.li ... xtures.rar
And some textures, may help:
sky/rock/tree
http://cid-dd761cec1c1d3498.skydrive.li ... xtures.rar
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- apart.rar
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- zuzuf
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Re: Features Texture
those models look great, but that billboard tree should use double sided quads instead of flat boxes, it would reduce polygon count by 66%, anyway 3DMEditor 2 will be there to help.
=>;-D Penguin Powered
Re: Features Texture
hi there.
well, cuz my modelling tool only accepts solids not planes... so i just created those thin block, and need further adjustment to reduce those unnessesary polygons.
actually it will take times to adjust. i'm near my contest period in college so maybe someone else can help? or just wait till my summer holiday comes.
well, cuz my modelling tool only accepts solids not planes... so i just created those thin block, and need further adjustment to reduce those unnessesary polygons.
actually it will take times to adjust. i'm near my contest period in college so maybe someone else can help? or just wait till my summer holiday comes.
Hoping to be a translator for Simplified-Chinese version of TA3D...
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