As requested, we will try to provide a documentation to build TA3D on OS X.
I have updated the documentation, but I have not much time so I can't try on a fresh OS X install. Please try it by yourself and let me know if you have any troubles with it.
http://trac.ta3d.org/browser/trunk/docs ... on.osx.txt
PS : Do not hesitate to use the mailing list or the private messages to notify me about OS X specific issues / wishes / help.
OS X Build instructions
OS X Build instructions
Damien Gerard
Ta3d & Yuni Developer
Ta3d & Yuni Developer
I tried this procedure today but some macport packages are missing in the instructions, please add 'lua' and 'glew' to the list (at least for trunk they're necessary).
Also you have to make sure that latest XCode is installed (I had to update mine from 3.1.1 to 3.1.2) and that ports are updated with: (to get latest macports version)
and (to get all ports in the system updated)
I didn't update Subversion though, I'm not keen on keeping two copies in the system
After installing this some compile errors came up but I assume that since the instructions are for trunk that changes are being made all the time so I didn't go any further.
Also you have to make sure that latest XCode is installed (I had to update mine from 3.1.1 to 3.1.2) and that ports are updated with:
Code: Select all
port selfupdate
and
Code: Select all
port upgrade outdated
I didn't update Subversion though, I'm not keen on keeping two copies in the system
After installing this some compile errors came up but I assume that since the instructions are for trunk that changes are being made all the time so I didn't go any further.
Thanks I've updated the documentation and you should be able to compile now.
If you have some knowledge in programming or in providing bug reports, could you provide some tickets in the trac ? Actually I have not much time for testing and help would be much appreciate
If you have some knowledge in programming or in providing bug reports, could you provide some tickets in the trac ? Actually I have not much time for testing and help would be much appreciate
Damien Gerard
Ta3d & Yuni Developer
Ta3d & Yuni Developer
Replied via PM in more detail, as I said there I'll help whenever possible.milipili wrote:Thanks I've updated the documentation and you should be able to compile now.
If you have some knowledge in programming or in providing bug reports, could you provide some tickets in the trac ? Actually I have not much time for testing and help would be much appreciate
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