3DM and GAF image data

Everything related to the code /
Tout ce qui touche au code
Post Reply
User avatar
zuzuf
Administrateur - Site Admin
Posts: 3281
Joined: Mon Oct 30, 2006 8:49 pm
Location: Toulouse, France
Contact:

3DM and GAF image data

Post by zuzuf » Sat Jan 24, 2009 4:55 pm

in <= 0.5.2, those files can store data in JPG, but since we're moving to SDL and we don't have JPGAllegro any more, it's much easier (and cleaner) to use zlib to store these data. So 24/32bits GAFs from <= 0.5.2 won't be compatible with new releases (including 0.5.3).

3DM textures can be stored uncompressed (compatible with all versions, including new ones), but JPG mode will be broken too (replaced with RAW data compressed with zlib).
=>;-D Penguin Powered

User avatar
Balthazar
Moderator
Posts: 2055
Joined: Wed Nov 01, 2006 4:31 pm
Location: Russian Federation
Contact:

Post by Balthazar » Sat Jan 24, 2009 5:16 pm

So to create 0.5.3. version GAF data we should use ta3d 0.5.3. or newer :)

User avatar
zuzuf
Administrateur - Site Admin
Posts: 3281
Joined: Mon Oct 30, 2006 8:49 pm
Location: Toulouse, France
Contact:

Post by zuzuf » Sat Jan 24, 2009 5:26 pm

exactly :)
=>;-D Penguin Powered

Post Reply

Who is online

Users browsing this forum: No registered users and 26 guests