texturing bug introduced in TEST 10

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zuzuf
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texturing bug introduced in TEST 10

Post by zuzuf » Fri Oct 24, 2008 2:20 pm

It should be fixed now, I didn't test it with an ATI card but normally it should be fixed. I don't have time to make binaries. So Doors if you feel the will to build some new ones ... :)
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Balthazar
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Post by Balthazar » Fri Oct 24, 2008 6:47 pm

Yeah Doors, it would be very nice if you do :)

Doors
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Re: texturing bug introduced in TEST 10

Post by Doors » Sat Oct 25, 2008 1:18 am

zuzuf wrote:It should be fixed now, I didn't test it with an ATI card but normally it should be fixed. I don't have time to make binaries. So Doors if you feel the will to build some new ones ... :)
Balthazar wrote: Yeah Doors, it would be very nice if you do
One dutch door as requested.
http://ta3d.freedoors.org/Demo/ta3d-R1279.rar
Exe's only update just copy them over to the old directory.

Compiles just fine, no real testing done though.

I am in the middle of setting up a customers web interface for his new convection oven. It's a Christmas present for his fiance and I have to get it done by thanksgiving so the contractor can finish the rest of it so I will be little busy for the forseeable future.
Don't just look at the future through a window.
Open a door and go there.
http://ta3d.freedoors.org
http://www.freedoors.org
http://baencd.freedoors.org

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Balthazar
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Post by Balthazar » Sat Oct 25, 2008 6:34 am

Thanks Doors!

Yeah, that fixes the problem :)

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