loading time

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zuzuf
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loading time

Post by zuzuf » Sat Oct 18, 2008 11:41 pm

I've just rewritten the 3DO models texture loader code. Now it loads the texture data at loading time but upload it to OpenGL only on the first time it's rendered. That way it cuts the time needed to load the game:
loading 3DO models was responsible for half the loading time (at least on my computer using a non optimized binary).

It took me more than 26 seconds to load before this improvement, and now it takes 13 seconds :).
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Balthazar
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Post by Balthazar » Sun Oct 19, 2008 9:08 am

Difference is pretty nice. Hope to lay my hands on Test 10 soon :roll:

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Post by zuzuf » Sun Oct 19, 2008 10:41 am

You'll have it soon :)
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Post by zuzuf » Sun Oct 19, 2008 2:00 pm

now you have it :D
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Post by Balthazar » Sun Oct 19, 2008 3:06 pm

Hurray!!!

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