memory requirements ...

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zuzuf
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memory requirements ...

Post by zuzuf » Sat Aug 23, 2008 2:32 pm

I fixed a big memory leak in weapon manager code so now it only uses less than a few Mb (compared to ~ 100Mb :shock: ) on a 64bits system ... (cf r1149)

this should greatly help TA3D to run on low-end hardware :), also it should prevent it to eat all the memory during a campaign play (after 3 missions, I would have lost 300Mb because of the leak :( )
=>;-D Penguin Powered

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Balthazar
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Post by Balthazar » Sat Aug 23, 2008 4:47 pm

Cool! One more big bug is fixed :)

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