We can now build them very quickly , I finished the CPack configuration, Path/HPI modules updates, so now you can install TA3D using a DEB package, a RPM package or a STGZ package (self-extracted tar.gz package).
I even added a desktop menu entry so you can start it without the command line .
Now we should start thinking about some repositories
PS: currently packages are built without dependencies, but as soon as I built packages for fmod/allegrogl/allegro, I'll add them to the dependency list and it will be easier to have repositories
Linux packages :)
- zuzuf
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Linux packages :)
=>;-D Penguin Powered
as soon as this thing starts building with gcc-4.3 i'll be happy to provide a gentoo ebuild.
right now i'm fighting with compilation problems. one requires allegrogl patch, the other seems to be already discussed on the forums, and might originate from old allegro/allegrogl
edit: seems like updating cmake to 2.6 fixed build problems. yay!
right now i'm fighting with compilation problems. one requires allegrogl patch, the other seems to be already discussed on the forums, and might originate from old allegro/allegrogl
edit: seems like updating cmake to 2.6 fixed build problems. yay!
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