3DMEditor's GUI

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zuzuf
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3DMEditor's GUI

Post by zuzuf » Fri Jul 25, 2008 9:06 pm

I've just finished rewriting 3DMEditor's GUI. There is nothing left from previous interface, everything uses our GUI module and *.area/*.tdf files describing the windows and various screens.

I implemented new features to GUI module and one really useful one to GFX (GFX::renderToTexture) in order to do that properly.

Among other things we now have a file dialog you can open from everywhere (it'll continue drawing GUI and reacting to GUI events but won't redraw things like a 3D model in the background ...), a popup dialog, a yes/no dialog, a dialog that asks for a value, ...

Now it'll be really easy to add features to 3DMEditor and integrate them in the new interface. I only need test reports on what 3DMEditor currently is so that I can improve it and add missing features :wink:
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Balthazar
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Post by Balthazar » Sat Jul 26, 2008 11:19 am

Screenshot of the new interface whould be greatly appreciated :)

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zuzuf
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Post by zuzuf » Sat Jul 26, 2008 11:34 am

some screenshots :) :
Image
Image
Image
Image

It uses the default skin, but you can edit the *.area/*.tdf files to load the modern skin instead :)
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Post by Balthazar » Sat Jul 26, 2008 12:15 pm

:shock: :shock: :shock: :shock: :shock: :shock: :shock: :shock:
AWESOME!!!!!!

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