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CD music bug

Posted: Fri Jun 26, 2009 11:26 am
by Balthazar
There is a one thing you should already know.
Audio CD use analog cable to play - it connects CD-ROM with sound card directly, not via system BUS. There is an option in Windows CD-ROM preferences - use digital bus itstead of audio-cable.

Dunno how it works in Linux, but maybe it`ll helps.

Re: CD music bug

Posted: Fri Jun 26, 2009 4:59 pm
by zuzuf
It may be that, i'll check as soon as i get home :)

Re: CD music bug

Posted: Fri Jun 26, 2009 11:04 pm
by zuzuf
I tested on my laptop (I cannot really be sure cdrom drive is connected properly ...) and it doesn't work :evil:
I built my PC myself, so I know I didn't plug the analog connector into the sound card ... that's something I forgot :(. Anyway the cdrom drive seems to be reading the disc when TA3D should be playing a track, so at least it seems that something in the process works correctly.
Well ... you'll tell me if it works in next alpha :P

Re: CD music bug

Posted: Sat Jun 27, 2009 6:38 am
by Balthazar
Well, i don`t plug audio cable ither :) but I`ll difinately say if it works :P

Re: CD music bug

Posted: Sat Jun 27, 2009 4:04 pm
by xpoy
Well, look like my post be space. ~_~
The net be bad in these days, but in this moment it just be some good, beable to speak.
Well, I should install a linux for test. Any seggstions? :P Said in turely, I hadn't used linux, that newbie....

Re: CD music bug

Posted: Sat Jun 27, 2009 4:06 pm
by zuzuf
that's a good idea :D, on Linux TA3D can produce better crash reports :mrgreen: and it should also run faster :P

Re: CD music bug

Posted: Sun Jun 28, 2009 6:37 pm
by zuzuf
so any report on cd music in alpha 11 ?

Re: CD music bug

Posted: Mon Jun 29, 2009 2:46 am
by xpoy
alpha 11 meet a video problem in test PC /:^{
White background, mouse two places at once

Re: CD music bug

Posted: Mon Jun 29, 2009 3:42 pm
by zuzuf
I can reproduce the white background bug, it doesn't find its files :evil: . I don't know why, I won't sleep until it's fixed.

Re: CD music bug

Posted: Tue Jun 30, 2009 6:53 am
by xpoy
Ya! Cool!
CD music work fine with my Deamon virtual CD2

Some bug:
Battle music don't used, it always play first normal music
Wav music in music folden couldn't be found, that cause TA3D couldn't play hard disk music

Re: CD music bug

Posted: Tue Jun 30, 2009 7:53 am
by Balthazar
TA3D can play mp3 music. Read here http://ta3d.org/help/faq.html

Re: CD music bug

Posted: Tue Jun 30, 2009 12:39 pm
by zuzuf
cool, it means audio CD feature is working \o/

You can also play OGG files ... much better than mp3s :P

Re: CD music bug

Posted: Tue Jun 30, 2009 3:31 pm
by xpoy
Should in the resources folden, hehe
I had set a debuger for system, and catched a crash:
STATUS_ACCESS_VIOLATION
That crash in load

That keyborad couldn't get any input when press shift, hehe, a small problem
And that units didn't need brake for stop.
Air down land but could fire, lol :P
And that don't able camera trun 180 whirling, really confused /:^[ Trun down the camera, look like inversion the body

Re: CD music bug

Posted: Tue Jun 30, 2009 3:43 pm
by zuzuf
if you have problems with inputs (both keyboard and mouse) try to enable input grabbing : mouse won't leave the window and all inputs will be sent directly to TA3D instead of being processed first by the window manager.

Re: CD music bug

Posted: Tue Jun 30, 2009 7:29 pm
by xpoy
eh.
But these some small control hobits are important for players control.
For example, hold shift and press patrol for reclaim, it may break the shift order list when players forget press shift after "relax shift and press patrol"

In now, run TA3D, and then alt+tab out, then press a icon in taskbar, the mouse will goto top left.