Search found 9 matches

by BasiC
Sun Jun 20, 2010 12:55 pm
Forum: coding / développement
Topic: Flight behaviour
Replies: 17
Views: 39986

Re: Flight behaviour

boop
by BasiC
Mon May 10, 2010 1:55 pm
Forum: coding / développement
Topic: Flight behaviour
Replies: 17
Views: 39986

Re: Flight behaviour

Any news?
by BasiC
Fri Apr 30, 2010 6:14 pm
Forum: coding / développement
Topic: Flight behaviour
Replies: 17
Views: 39986

Re: Flight behaviour

I want to use it in Spring...I know Spring is sort of a rival project but I wont forget to mention everywhere its from TA3d if you write this XD

Also in what way is it different from the original TA flight behavior?
by BasiC
Fri Apr 30, 2010 2:09 am
Forum: coding / développement
Topic: Flight behaviour
Replies: 17
Views: 39986

Re: Flight behaviour

Can you make it than?
by BasiC
Sat Apr 24, 2010 7:29 pm
Forum: coding / développement
Topic: Flight behaviour
Replies: 17
Views: 39986

Re: Flight behaviour

That's the issue...fighter movement in OTA is very fun...I have been trying to get plains in Spring to move liek that but I am unable to...Either they move correctly or attack correctly but they can't do both like in OTA.
Do you think You'd be able to make a lua version of how plains move in TA3D?
by BasiC
Fri Apr 23, 2010 6:44 pm
Forum: coding / développement
Topic: Flight behaviour
Replies: 17
Views: 39986

Re: Flight behaviour

Can you explain how the fighter behaves though?I mean how does it work in the different situations?What is the physics behind it?How can i emulate it?Cause fomr watching videos i still cant really understand how it behaves like it does.
by BasiC
Tue Mar 23, 2010 1:35 am
Forum: coding / développement
Topic: Flight behaviour
Replies: 17
Views: 39986

Re: Flight behaviour

I was hoping its in lua...k NVM ;_:
by BasiC
Mon Mar 22, 2010 9:25 am
Forum: coding / développement
Topic: Flight behaviour
Replies: 17
Views: 39986

Flight behaviour

I was wondering if you have now totally mimicked OTA's Flight behaviour.
If you have was it done using lua?