Search found 6 matches
- Sat May 23, 2009 7:43 pm
- Forum: coding / développement
- Topic: Bazaar
- Replies: 7
- Views: 13841
Re: Bazaar
Also consider git (its website seems to be down atm, so I'm linking to Wikipedia). It definitely has more momentum than Bazaar and is used for some major projects like Linux, wine, Xorg. A big plus is that you can keep a local git repo which is synced with a SVN repository using git-svn, so you use ...
- Sat Mar 07, 2009 11:31 am
- Forum: coding / développement
- Topic: FMOD is gone
- Replies: 5
- Views: 10905
- Fri Mar 06, 2009 11:21 pm
- Forum: coding / développement
- Topic: FMOD is gone
- Replies: 5
- Views: 10905
Good to hear that FMOD has been removed; it was a show-stopper for me. Now for the first time I will try to compile and run TA3D :-) I noticed the ticket about implementing 3D sound -- well, have you considered OpenAL? It has a pretty good API similar to OpenGL, which provides 3D sound support out o...
- Sat Feb 07, 2009 3:03 pm
- Forum: Suggestion
- Topic: some good idea
- Replies: 12
- Views: 19304
Actually now I realised that ctrl-z won't work this way, because you need a unit of a desired type selected first. But this can be solved if group selection is context-sensitive too: - if nothing is selected and you press 1-9 then the group gets selected - if units are selected and you press 1-9 the...
- Sat Feb 07, 2009 2:47 pm
- Forum: coding / développement
- Topic: COB header unknown variables uncovered
- Replies: 1
- Views: 6310
COB header unknown variables uncovered
So I noticed that in scripts/cob.cpp four of the fields in the header are marked as unknown. I had a closer look and here's what I found: - Unknown_0 is CodeLength in units of 32-bit words (i.e. it's the sum of the sizes of all functions) - Unknown_1 is StaticVariableCount Knowing CodeLength means y...
- Sat Feb 07, 2009 2:37 pm
- Forum: Suggestion
- Topic: some good idea
- Replies: 12
- Views: 19304
If I may add to the discussion, it's a really good idea! Say I have flashes+samsons in group 1 near the enemy. At the same time, I have more flashes/samsons coming off the production line. In the midst of battle I sometimes want to select all samsons in group 1 to tell them to withdraw behind the fl...