Search found 3 matches

by surge
Tue Aug 04, 2009 1:19 am
Forum: Tests
Topic: User compile report (linux)
Replies: 4
Views: 13241

Re: User compile report (linux)

So, heres my 2nd go. This time I used 0.5.4 from svn. There was still alot of jumping through hoops. I made some patches you might want to add to a minor revision, say 0.5.5? Since it worked, I'm now engrossed in playing(!). What follows is just a cut and paste of notes I made as I was compiling, so...
by surge
Sun Aug 02, 2009 6:44 am
Forum: Tests
Topic: User compile report (linux)
Replies: 4
Views: 13241

User compile report (linux)

Hi, this is my report on issues when I tried to compile TA3D. The system is 32bit x86 running Debian/linux v5.0. gcc is version 4.3.2, libc version 2.7. There is some nitpicking here, feel free to ignore those points. *) According to http://www.ta3d.org/linuxdl-en.php, 0.5.4 release is not available...
by surge
Wed Mar 12, 2008 3:55 pm
Forum: coding / développement
Topic: TA3D 0.4.2 RC 1
Replies: 6
Views: 12143

I had the same problem. Seems allegrogl isnt using the glx headers properly. I dont think its a gcc problem because it did the same with gcc 2.95 Anyway a quick hack I made in include/allegrogl/GLext/glx_ext_defs.h as follows: #ifndef GLX_ARB_get_proc_address #define AGLX_ARB_get_proc_address #defin...